What it is
Since early 2007 I’ve been producing and hosting various Swedish podcast shows with a focus on video games.
Spelradion (from Apr 2007 to Sep 2010), the first podcast I was part of creating, became one of the biggest (if not the biggest) Swedish podcast about video games. I was responsible for all the sound editing and mixing and also appeared as one of the regular co-hosts. The podcast often featured prominent guests from the Swedish game industry and topics ranged from game-related news to impressions from the latest games. Spelradion also resulted in the occasional, creative sound experiments.
The second podcast is Cocktailpartyeffekten (started Apr 2011 and still going strong) and usually consists of people discussing games from various perspectives. It also features crazy and creative sound experiments where me and a fellow colleague in sound design explores the possibilites of the podcast medium – using only our own sound effects and music.
What I did
Since Spelradion was a podcast recorded with all kinds of questionable recording equipment it gave me a lot of experience regarding voice recordings, and how to polish them up in every way possible with noise reduction, EQ and dynamics processing (and also balancing levels between different voices).
With Cocktailpartyeffekten the challenge is more about shaping my own sounds and music into something entertaining, unique and meaningful.
Samples of my work
Here’s a collection of clips from Spelradion in the following order (only in Swedish!):
1. one of the later intro themes composed by me
2. a clip from an episode we did in front of a live audience
3. an episode presented as a story with sound effects and music
Also, some clips from Cocktailpartyeffekten (Swedish only):
1. The intro theme for Cocktailpartyeffekten composed by me
2. A soundscape created to convey the feeling of travelling between dimensions
3. From an episode shaped like a fantasy adventure with ambience and sound effects
Download the podcasts